This weekend, I've participated to the Unreal 4 Spring Jam (https://itch.io/jam/2019-spring-ue4jam-marketplace-takeover), "The other side of the coin".
Our entry for this #ue4jam is "Jishin Construction Ltd." (https://inugames.itch.io/jishin-construction-ltd), a puzzle game where you rebuild houses destroyed by the earthquake. The faster you rebuild the more coins you get. Five levels including a tutorial and two difficulties.
"At Jishin Constructions Ltd. we build Jishin , two sides of the same coin and, doing that, we generate more coins! Believe in yourself and overcome catastrophes." (In Japanese Jishin means both earthquake 地震 and self-confidence 自信)
We used the assets of our MJH Japanese Modular Town House (https://www.artstation.com/artwork/PmqwR1) and I've modeled a few other assets for the building site (modular containers, signboards, building site walls, decals for safety signs and company logo). We also did whole gameplay, with tutorial, UI, 2 difficulties, etc.
Jishin Construction Ltd. Gameplay.
Jishin Construction Ltd. Tutorial.